Mega Smasher - Revival

1. Basic Information


Regen: Smasher Equivalent
Health: Smasher Equivalent
Body Damage: Smasher Equivalent
Movement Speed: Smasher Equivalent

Upgrade Path
Basic Tank → Smasher → Mega Smasher
SmasherUpgradeBoxes

2. Tank Details


The Mega Smasher was the standard smasher, and it had a good amount of knockback reduction, which means that it wouldn't get kicked around as far when it gets hit by a bullet or drone. When it is brought back, it should gain about 75% knockback reduction, which is enough to break through that last layer of thin bullets when about to kill a spammer, but not enough to allow it to just walk through a bullet spammer's stream of bullets. Because of how much it resists knockback, it can easily kill snipers, but will have a harder time trying to escape an Overlord. It also lacks any extra health stats, so a Spike will still defeat it in one hit. Escaping tight situations with the Mega Smasher is much easier, as you don't get pushed back from bullets or traps in your way. Your knockback reduction can either be used to your advantage or against you. Make sure it's working for you.

3. Builds


3/10/10/10
MegaSmasherBuild1
Standard Smasher build with maximum power output, but slow regeneration.

4/9/10/10
MegaSmasherBuild2
If you prefer to regen slightly faster while not losing much power, this is the build that you'll need. Good for tap and run techniques.